melonJS
MIT 2D engine: WebGPU to WebGL2 to Canvas AUTO, zero deps
Graphics & 3D / Game Engines · OSS/MIT · 6.4k
What's Good
MIT forever $0. Renderer cascade WebGPU then WebGL2 then Canvas AUTO. Canvas2D-shaped API. Zero dependencies.
The Catch
WebGPU to WebGL2 to Canvas AUTO and Canvas2D-shaped API — not Phaser scene/plugin ecosystem. W4 cut re-opened. Distinct from Phaser, KAPLAY, and PixiJS.
Verdict
MIT zero-dep 2D engine. Not Phaser.
Embed
[](https://stackgems.com/gems/melonjs)