# melonJS

> MIT 2D engine: WebGPU to WebGL2 to Canvas AUTO, zero deps

**Category:** Libraries  
**Pricing:** open-source  
**URL:** https://melonjs.org  
**GitHub:** https://github.com/melonjs/melonJS  
**Added:** 2026-09-04

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## The Hook

melonJS is the Canvas2D-shaped 2D engine when Phaser plugin zoo is too much.

## What's Good

MIT forever $0. Renderer cascade WebGPU then WebGL2 then Canvas AUTO. Canvas2D-shaped API. Zero dependencies.

## The Catch

WebGPU to WebGL2 to Canvas AUTO and Canvas2D-shaped API — not Phaser scene/plugin ecosystem. W4 cut re-opened. Distinct from Phaser, KAPLAY, and PixiJS.

## Verdict

MIT zero-dep 2D engine. Not Phaser.
