{"data":{"slug":"pixijs","name":"PixiJS","tagline":"MIT 2D WebGPU/WebGL renderer, not a game engine","category":"libraries","categoryName":"Libraries","url":"https://pixijs.com","github":"https://github.com/pixijs/pixijs","pricing":"open-source","hook":"PixiJS is the 2D renderer studios ship when they already have a game engine in their head.","whatsGood":"MIT. Scene graph, assets, interaction, filters, WebGPU/WebGL. pixi.js 8.x. Showcase names Subway Surfers, LEGO City Adventures, Cartoon Network GameBox. No hosted pricing page — Open Collective is optional.","theCatch":"A renderer, not a game engine. Bring physics, audio, scenes, netcode. If you wanted Phaser, this is the wrong layer.","verdict":"The 2D WebGPU/WebGL renderer. Not Phaser. Not a product.","addedAt":"2026-09-03","featured":false,"domain":"Graphics & 3D","subSpecialty":"Renderers","capabilities":["webgpu","webgl"],"surfaces":["Self-host"],"ecosystem":["Browser"],"licenseModel":"OSS/MIT","githubStars":48107},"related":[{"slug":"hono","name":"Hono","tagline":"Tiny TypeScript web framework that runs on every runtime"},{"slug":"phaser","name":"Phaser","tagline":"MIT HTML5 2D game framework with scenes, physics, and tilemaps"},{"slug":"babylonjs","name":"Babylon.js","tagline":"Apache-2.0 3D engine for the web, now on v9"},{"slug":"playcanvas","name":"PlayCanvas","tagline":"MIT WebGL2/WebGPU engine plus an optional hosted Editor"},{"slug":"colyseus","name":"Colyseus","tagline":"MIT Node multiplayer rooms with state sync"}],"links":{"self":"/api/gems/pixijs","html":"/gems/pixijs","markdown":"/gems/pixijs.md","category":"/api/gems?category=libraries","categoryPage":"/stacks/libraries"}}